3 Good reasons not to believe it, just because NYT said so

On the 25th of November, still trying to find reasons not to help clean up after Thanksgiving, Stephen Marche declared that we should all be afraid of men, or something.  The article’s here: ‘The Unexamined Brutality of the Male Libido’.  I read it and consider me well and truly mansplained!  It’s a well intentioned but simplistic and patronising … More 3 Good reasons not to believe it, just because NYT said so

Three Top SPOILER FREE Reasons to See and Love ‘Happy Death Day’

The trailers for this B film comedy horror were pretty painful – young, skinny, blond woman screams a lot, then gets murdered a lot.  Ho ho ho, isn’t violence against women a lark? But I admit, I was worn down by the sheer volume of the trailers and the more I witnessed, the funnier it … More Three Top SPOILER FREE Reasons to See and Love ‘Happy Death Day’

ROMANCING THE BEO Part 2: Narrative Drive

This is my follow up to ROMANCING THE BEO Part 1.  Previously, I considered how my playthrough of Dragon Age Inquisition (DA 3) was similar to Extra Credits’s critique of the romantic narrative in Witcher 3. In their rather wonderful video, ‘Romantic Dilemmas – How Witcher 3 Builds Character through Choice’, the Extra Credits kids … More ROMANCING THE BEO Part 2: Narrative Drive

ROMANCING THE BEO Part 1: Character Connection

In some much-fun research for our podcast on romance in video games, I watched ‘Romantic Dilemmas – How Witcher 3 Builds Character through Choice’, by the Extra Credits team, James Porntnow, Daniel Floyd, Carrie Floyd and Scott DeWitt.  It’s a really good video with a lot of insight for 6 minutes.  Please do check it … More ROMANCING THE BEO Part 1: Character Connection

Developing Fragments

I attended  my first dedicated games convention recently – the Develop: Brighton expo.  I continually head to other ‘sub cultural’ events, such as London Comic Con, Hyper Japan and a few other events dotted around.  I’m never sure what I expect from these, but always manage to be a little disappointed.  I even began inching … More Developing Fragments